372 lines
12 KiB
C++
372 lines
12 KiB
C++
/**
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* bserv - Boost-based HTTP Server
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*
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* reference:
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* https://www.boost.org/doc/libs/1_75_0/libs/beast/example/http/server/async/http_server_async.cpp
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* https://www.boost.org/doc/libs/1_75_0/libs/beast/example/advanced/server/advanced_server.cpp
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*
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*/
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#include <boost/beast.hpp>
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#include <boost/asio.hpp>
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#include <boost/optional.hpp>
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#include <boost/json/src.hpp>
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#include <iostream>
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#include <string>
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#include <cstddef>
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#include <cstdlib>
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#include <vector>
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#include <optional>
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#include <memory>
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#include <thread>
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#include <chrono>
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#include "config.hpp"
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#include "logging.hpp"
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#include "utils.hpp"
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#include "routing.hpp"
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#include "database.hpp"
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#include "client.hpp"
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namespace bserv {
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namespace beast = boost::beast;
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namespace http = beast::http;
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namespace asio = boost::asio;
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namespace json = boost::json;
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using asio::ip::tcp;
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// this function produces an HTTP response for the given
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// request. The type of the response object depends on the
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// contents of the request, so the interface requires the
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// caller to pass a generic lambda for receiving the response.
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// NOTE: `send` should be called only once!
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template <class Body, class Allocator, class Send>
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void handle_request(
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http::request<Body, http::basic_fields<Allocator>>&& req,
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Send&& send) {
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const auto bad_request = [&req](beast::string_view why) {
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http::response<http::string_body> res{
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http::status::bad_request, req.version()};
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res.set(http::field::server, NAME);
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res.set(http::field::content_type, "text/html");
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res.keep_alive(req.keep_alive());
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res.body() = std::string{why};
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res.prepare_payload();
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return res;
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};
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const auto not_found = [&req](beast::string_view target) {
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http::response<http::string_body> res{
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http::status::not_found, req.version()};
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res.set(http::field::server, NAME);
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res.set(http::field::content_type, "text/html");
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res.keep_alive(req.keep_alive());
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res.body() = "The requested url '"
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+ std::string{target} + "' does not exist.";
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res.prepare_payload();
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return res;
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};
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const auto server_error = [&req](beast::string_view what) {
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http::response<http::string_body> res{
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http::status::internal_server_error, req.version()};
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res.set(http::field::server, NAME);
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res.set(http::field::content_type, "text/html");
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res.keep_alive(req.keep_alive());
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res.body() = "Internal server error: " + std::string{what};
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res.prepare_payload();
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return res;
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};
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boost::string_view target = req.target();
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auto pos = target.find('?');
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boost::string_view url;
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if (pos == boost::string_view::npos) url = target;
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else url = target.substr(0, pos);
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http::response<http::string_body> res{
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http::status::ok, req.version()};
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res.set(http::field::server, NAME);
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res.set(http::field::content_type, "application/json");
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res.keep_alive(req.keep_alive());
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std::optional<boost::json::value> val;
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try {
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val = routes(std::string{url}, req, res);
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} catch (const url_not_found_exception& e) {
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send(not_found(url));
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return;
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} catch (const bad_request_exception& e) {
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send(bad_request("Request body is not a valid JSON string."));
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return;
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} catch (const std::exception& e) {
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send(server_error(e.what()));
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return;
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} catch (...) {
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send(server_error("Unknown exception."));
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return;
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}
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if (val.has_value()) {
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res.body() = json::serialize(val.value());
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res.prepare_payload();
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}
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send(std::move(res));
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}
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// std::string get_address(const tcp::socket& socket) {
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// tcp::endpoint end_point = socket.remote_endpoint();
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// std::string addr = end_point.address().to_string()
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// + ':' + std::to_string(end_point.port());
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// return addr;
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// }
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// handles an HTTP server connection
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class http_session
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: public std::enable_shared_from_this<http_session> {
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private:
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// the function object is used to send an HTTP message.
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class send_lambda {
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private:
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http_session& self_;
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public:
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send_lambda(http_session& self)
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: self_{self} {}
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template <bool isRequest, class Body, class Fields>
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void operator()(
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http::message<isRequest, Body, Fields>&& msg) const {
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// the lifetime of the message has to extend
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// for the duration of the async operation so
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// we use a shared_ptr to manage it.
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auto sp = std::make_shared<
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http::message<isRequest, Body, Fields>>(
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std::move(msg));
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// stores a type-erased version of the shared
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// pointer in the class to keep it alive.
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self_.res_ = sp;
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// writes the response
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http::async_write(
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self_.stream_, *sp,
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beast::bind_front_handler(
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&http_session::on_write,
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self_.shared_from_this(),
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sp->need_eof()));
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}
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} lambda_;
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beast::tcp_stream stream_;
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beast::flat_buffer buffer_;
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boost::optional<
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http::request_parser<http::string_body>> parser_;
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std::shared_ptr<void> res_;
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// const std::string address_;
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void do_read() {
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// constructs a new parser for each message
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parser_.emplace();
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// applies a reasonable limit to the allowed size
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// of the body in bytes to prevent abuse.
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parser_->body_limit(PAYLOAD_LIMIT);
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// sets the timeout.
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stream_.expires_after(std::chrono::seconds(30));
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// reads a request using the parser-oriented interface
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http::async_read(
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stream_, buffer_, *parser_,
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beast::bind_front_handler(
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&http_session::on_read,
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shared_from_this()));
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}
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void on_read(
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beast::error_code ec,
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std::size_t bytes_transferred) {
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boost::ignore_unused(bytes_transferred);
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// lgtrace << "received " << bytes_transferred << " byte(s) from: " << address_;
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// this means they closed the connection
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if (ec == http::error::end_of_stream) {
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do_close();
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return;
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}
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if (ec) {
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fail(ec, "http_session async_read");
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return;
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}
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// handles the request and sends the response
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handle_request(parser_->release(), lambda_);
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// at this point the parser can be reset
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}
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void on_write(
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bool close, beast::error_code ec,
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std::size_t bytes_transferred) {
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boost::ignore_unused(bytes_transferred);
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// we're done with the response so delete it
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res_.reset();
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if (ec) {
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fail(ec, "http_session async_write");
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return;
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}
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// lgtrace << "sent " << bytes_transferred << " byte(s) to: " << address_;
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if (close) {
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// this means we should close the connection, usually because
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// the response indicated the "Connection: close" semantic.
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do_close();
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return;
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}
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// reads another request
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do_read();
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}
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void do_close() {
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// sends a TCP shutdown
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beast::error_code ec;
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stream_.socket().shutdown(tcp::socket::shutdown_send, ec);
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// at this point the connection is closed gracefully
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// lgtrace << "socket connection closed: " << address_;
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}
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public:
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http_session(tcp::socket&& socket)
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: lambda_{*this}, stream_{std::move(socket)} /*,
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address_{get_address(stream_.socket())} */ {
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// lgtrace << "http session opened: " << address_;
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}
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~http_session() {
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// lgtrace << "http session closed: " << address_;
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}
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void run() {
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asio::dispatch(
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stream_.get_executor(),
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beast::bind_front_handler(
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&http_session::do_read,
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shared_from_this()));
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}
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};
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// accepts incoming connections and launches the sessions
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class listener
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: public std::enable_shared_from_this<listener> {
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private:
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asio::io_context& ioc_;
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tcp::acceptor acceptor_;
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void do_accept() {
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acceptor_.async_accept(
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asio::make_strand(ioc_),
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beast::bind_front_handler(
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&listener::on_accept,
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shared_from_this()));
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}
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void on_accept(beast::error_code ec, tcp::socket socket) {
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if (ec) {
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fail(ec, "listener::acceptor async_accept");
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} else {
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// lgtrace << "listener accepts: " << get_address(socket);
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std::make_shared<http_session>(
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std::move(socket))->run();
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}
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do_accept();
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}
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public:
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listener(
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asio::io_context& ioc,
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tcp::endpoint endpoint)
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: ioc_{ioc},
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acceptor_{asio::make_strand(ioc)} {
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beast::error_code ec;
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acceptor_.open(endpoint.protocol(), ec);
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if (ec) {
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fail(ec, "listener::acceptor open");
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return;
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}
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acceptor_.set_option(
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asio::socket_base::reuse_address(true), ec);
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if (ec) {
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fail(ec, "listener::acceptor set_option");
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return;
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}
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acceptor_.bind(endpoint, ec);
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if (ec) {
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fail(ec, "listener::acceptor bind");
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return;
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}
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acceptor_.listen(
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asio::socket_base::max_listen_connections, ec);
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if (ec) {
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fail(ec, "listener::acceptor listen");
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return;
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}
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}
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void run() {
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asio::dispatch(
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acceptor_.get_executor(),
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beast::bind_front_handler(
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&listener::do_accept,
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shared_from_this()));
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}
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};
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void show_config() {
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lginfo << NAME << " config:"
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<< "\nport: " << PORT
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<< "\nthreads: " << NUM_THREADS
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<< "\ndb-conn: " << NUM_DB_CONN
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<< "\npayload: " << PAYLOAD_LIMIT / 1024 / 1024
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<< "\nrotation: " << LOG_ROTATION_SIZE / 1024 / 1024
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<< "\nlog path: " << LOG_PATH
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<< "\nconn-str: " << DB_CONN_STR << std::endl;
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}
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} // bserv
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int main(int argc, char* argv[]) {
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using namespace bserv;
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if (parse_arguments(argc, argv))
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return EXIT_FAILURE;
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init_logging();
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show_config();
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// io_context for all I/O
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asio::io_context ioc{NUM_THREADS};
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// some initializations must be done after parsing the arguments
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// e.g. database connection
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try {
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db_conn_mgr = std::make_shared<
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db_connection_manager>(DB_CONN_STR, NUM_DB_CONN);
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} catch (const std::exception& e) {
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lgfatal << "db connection initialization failed: " << e.what() << std::endl;
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return EXIT_FAILURE;
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}
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session_mgr = std::make_shared<memory_session>();
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client_ptr = std::make_shared<client>(ioc);
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// creates and launches a listening port
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std::make_shared<listener>(
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ioc, tcp::endpoint{tcp::v4(), PORT})->run();
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// captures SIGINT and SIGTERM to perform a clean shutdown
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asio::signal_set signals{ioc, SIGINT, SIGTERM};
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signals.async_wait(
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[&](const boost::system::error_code&, int) {
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// stops the `io_context`. This will cause `run()`
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// to return immediately, eventually destroying the
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// `io_context` and all of the sockets in it.
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ioc.stop();
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});
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lginfo << NAME << " started";
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// runs the I/O service on the requested number of threads
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std::vector<std::thread> v;
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v.reserve(NUM_THREADS - 1);
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for (int i = 1; i < NUM_THREADS; ++i)
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v.emplace_back([&]{ ioc.run(); });
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ioc.run();
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// if we get here, it means we got a SIGINT or SIGTERM
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lginfo << "exiting " << NAME;
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// blocks until all the threads exit
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for (auto & t : v) t.join();
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return EXIT_SUCCESS;
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}
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